Privacy Policy
Ungli Run is a free browser game at unglirun.com. This policy explains what information the game uses, why, and the choices you have. We keep it short because we collect very little.
Information stored only on your device
Your progress lives in your browser's local storage: coins, upgrades, best score, daily missions, login streak, sound settings and the name you choose. If you record your own voice lines, those recordings are stored in your browser (IndexedDB). We cannot see any of this unless you send it to us as described below. Your coins and other progress are kept on our server instead (see below).
Information that reaches our server
- Player ID. The game creates a random ID and keeps it on your device, so your scores, wins and society points stay yours when you change your name, and no two players can use the same name. Our server stores only a scrambled form of this ID next to your chosen name. Clearing your browser data creates a new ID.
- Your game progress and account. Your coins, upgrades, looks, level and rewards are stored on our server (not in your browser), linked to your player ID, so they can't be lost or edited. If you sign up, we store your email address and a scrambled (hashed) form of your password; we never store or see your actual password. Your email is used only to log you in. We don't send marketing emails and don't share it.
- Leaderboard. When a solo run ends, the game sends your chosen name, score, floor reached, number of catches and run length. Your name and score are shown publicly on the leaderboard. Each name keeps only its best score.
- Online matches. While you play online, your game position and actions are relayed in real time to your opponent. We keep the latest position only for the length of the match, to confirm catches and escapes. Match wins are counted against your chosen name on the public "Online wins" board.
- Voice lines in private games. If you invite a friend with a game code and you have recorded voice lines, your recordings are sent through our server to that friend so they can hear them. They are passed straight through and never saved on the server. They are not shared in quick matches with strangers.
- Societies. If you join a society, your game keeps that choice on your device and sends it with your solo scores, so the score is added to the society's public total. Society names, cities, member counts and totals are public. Each society also shows the names players chose and the points they scored for it, so your society can see who is playing.
- Anonymous counts. To know how many people play, the game tells our server when a page is opened, when a game starts and when a result is shared. We keep only daily totals (for example "120 visitors and 340 games today") and a count of visitors per country, taken from the country our network provider (Cloudflare) attaches to each connection. To count each visitor once per day without cookies, the server combines your IP address and browser type with a random value that is replaced every day, keeps the resulting code in memory for that day only, and never writes it or your IP address to disk. These totals cannot be used to identify you.
- Technical data. Like every website, our server sees your IP address when you connect. We use it in memory to limit abuse (for example, too many score submissions) and do not store it in our game data. Our hosting provider may keep standard server logs for security.
We do not ask for your real name, phone number or location (an email address only if you choose to sign up), and we do not sell personal information. Ads are served by Google as described below.
Microphone
The game only asks for microphone access when you tap Record in "Record your voice lines". Recording stops automatically after a few seconds, and the clip stays on your device unless you play a private game with a friend.
Cookies and advertising
Ungli Run is free and shows ads from Google AdSense. Google and its partners may use cookies or similar technologies to show ads, limit how often you see them, measure them and, where allowed, make them more relevant to you. Where the law requires it (for example in the EU, UK and Switzerland), you are asked for consent first and can change your choice at any time. You can learn how Google uses information from sites that use its services at policies.google.com/technologies/partner-sites, and turn off personalised ads at adssettings.google.com. The game itself does not set cookies.
We also use Google Tag Manager to load Google's measurement tools, such as Google Analytics. These may set cookies to count visits and see which parts of the game people use. Google describes this at policies.google.com/technologies/partner-sites. Where consent is required, these tools wait for your choice.
Third-party services
- Google Fonts serves the game's fonts, so your browser connects to Google when the page loads.
- Google AdSense serves the ads (see above).
- Google Tag Manager and Google Analytics measure visits and usage (see above).
- Cloudflare provides our domain's DNS and network, and tells our server which country a connection comes from.
- Our hosting provider runs the server the game is delivered from.
Children
Ungli Run contains silly, crude humour and is not directed at children under 13. We do not knowingly collect personal information from children. If you believe a child has submitted a name to the leaderboard, contact us and we will remove it.
How long we keep data
Leaderboard entries stay until they drop out of the top 100 or we reset the board. Today's board resets every day. Online match data is discarded when the match ends. Anonymous daily totals are kept for up to 400 days. Accounts and their progress are kept until you ask us to delete them. Guest progress that is not linked to an account may be deleted after a long period without play.
Your rights
You can ask us to remove your name and scores from the leaderboard, or ask what we hold about a name you used. Depending on where you live (for example under the GDPR), you may also have rights to access, correct or delete your data and to object to processing. Email us and tell us the name you played under. To delete your account and progress, email us from the address you signed up with.
Changes
If we change this policy, we will update the date at the top. Big changes, such as turning on ads, will also be announced in the game.
Contact
Email [email protected]